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Introduction to Mobile App Design and Development (R0334), 5 cr

Implementation plan (PDF), 2 pages

Implementation
CCA1721
Semester
2/2017-2018
Dates
28 Jan 2018–15 Jun 2018
Type
MOBILE APPLICATION DEVELOPMENT (R058)
Group
CCA17SY
Campus
Laurea Leppävaara
Language of instruction
English
Teachers
Rathod Paresh (Teacher in charge)
Lecturers
Paresh Rathod
Status
Ready
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Implementation plan Finished



 Study unit                            Introduction to Mobile App Design and Development (R0334), 5.0
 Implementation                        CCA1721: 2/2017-2018 (28.01.2018 - 15.06.2018)
 Type                                  MOBILE APPLICATION DEVELOPMENT (R058)
 Groups                                Primary: CCA17SY Others :
 Involved in the project
 Lecturers                             Paresh Rathod
 Number of participants                Minimum: Maximum:
 Enrolment period                      27.11.2017 08:00 - 08.12.2017
 Main timing for implementation
 Applicabililty                        For exchange students: Yes For elective studies: Yes Open UAS student:
                                       No Suitable for virtual UAS: Yes

 Teachers                              Rathod Paresh (Teacher in charge)
 Campus                                Laurea Leppävaara
 Main location for implementation      Virtually
 Implementation method                 Optima realization/student group, Web/virtual Language: English Virtuality:
                                       5 cr Integration of R&D: 0 cr
 Implementation class                  LbD supporting knowledge and skills development
 Focus areas
 Evaluation at the latest              15.07.2018 Storing of graded material ends.: 15.06.2019
 Exam days

 Having completed the study unit the   The student is able to
 student is able to                    ●      differentiate the app ecosystem and their pros and cons
                                       ●      be able to describe the key technologies to develop applications for the major
                                              mobile platforms
                                       ●      identify and apply a systematic approach for mobile app design
                                       ●      implement app ideas with design principles: user experience (UX), user-centered
                                              design and mobile constraints
                                       ●      work in a team to generate mobile app wireframe and paper prototype
                                       ●      configure and use a development environment for a chosen mobile platform
                                       ●      develop a simple mobile application prototype
 Previous studies
 Previous studies, more information    Fundamental knowledge of programming and web development helps smooth learning
                                       of this study unit.
                                       ●       A student should know web design with HTML5 / CSS3
 Learning objectives                   describe the key frameworks and required technologies to develop applications for the
                                       major mobile platforms in the industry
                                       ●       configure and use a development environment for a chosen mobile platform
                                       ●       design, develop and implement simple mobile applications
                                       ●       Student will do hands-on practical work on own computer
 Contents                              Technologies:- Designing and Prototyping Mobile Apps- Cross- Platform(Androids,
                                       iOS, Windows) Mobile Application Development using HTML5, JavaScript, CSS
                                       technologies- Main framework: Ionic 3 and Visual CodeNote: The study offering is
                                       based on Laurea Generic competences
 Tutoring and communication            Online Course with Volunteer Tutoring (Check Schedule on Optima)
 Evaluation criteria and methods       Student collect points for practical tasks (developing mobile app), online and classroom
                                       tests
 Work strain                           About 150 hours of student learning time in this study unidue to professional training
                                       and hands-on practical subject.1 ECTS = 30 Hours (Due to Professional Skills
                                       development)ECTS Guideline: 60ECTS credits are attached to the workload of a full-

SoleOPS 3.5.5 Study offer © 2005-2016 Solenovo Oy
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Implementation plan Finished



                                 time year of formal learning (academic year) and the associated learning outcomes. In
                                 most cases, stu- dent workload ranges from 1,500 to 1,800hoursfor an academic year,
                                 whereby one credit corresponds to 25 to 30hours of work
 Other arrangements              Very Important:
                                 ●      This is fully online learning. However, final evaluation is in classroom test.
                                 ●      There are only maximum 40 seats available.
                                 ●      Priority will be given to students finished basic study units at Laurea including
                                        Fundamentals of Programming and Foundations of Web Development




SoleOPS 3.5.5 Study offer © 2005-2016 Solenovo Oy