Back to group CCV17SY

Digital Wellbeing Sprint (R0430), 5 cr

Implementation plan (PDF), 2 pages

Implementation
CCV1721
Semester
2/2017-2018
Dates
28 May 2018–1 Jun 2018
Type
OTHER COMPLEMENTARY COMPETENCES (R020)
Group
CCV17SY
Campus
Laurea Tikkurila
Language of instruction
English
Teachers
Mantere Päivi (Teacher in charge)
Status
Ready
Show text version
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Implementation plan Finished



 Study unit                            Digital Wellbeing Sprint (R0430), 5.0
 Implementation                        CCV1721: 2/2017-2018 (28.05.2018 - 01.06.2018)
 Type                                  OTHER COMPLEMENTARY COMPETENCES (R020)
 Groups                                Primary: CCV17SY Others :
 Involved in the project
 Lecturers
 Number of participants                Minimum: Maximum:
 Enrolment period                      01.02.2018 08:00 - 11.04.2018
 Main timing for implementation        As intensive week(s)
 Applicabililty                        For exchange students: Yes For elective studies: Yes Open UAS student:
                                       Yes Suitable for virtual UAS: Yes

 Teachers                              Mantere Päivi (Teacher in charge)
 Campus                                Laurea Tikkurila
 Main location for implementation      Outside Laurea
 Implementation method                 Other method of implementation, Project/venture/R&D, Web/virtual Language:
                                       English Virtuality: 2 cr Integration of R&D: 5 cr
 Implementation class                  LbD based on regional RDI project
 Focus areas                           Ensuring welfare (FUAS), Expertise in nursing and coping at home, Service business,
                                       Student entrepreneurship, Technological competence and entrepreneurship (FUAS)
 Evaluation at the latest              15.07.2018 Storing of graded material ends.: 15.06.2019
 Exam days

 Having completed the study unit the   The student is be able to
 student is able to                    ●      understand the role of the service innovation process
                                       ●      have the knowledge and the skills to design customer oriented service
                                              innovations within an entrepreneurial environment
                                       ●      know and understand the main drivers and trends in wellbeing and health
                                              business
                                       ●      act in multicultural and multi-professional teams
                                       ●      apply design thinking approach and basic tools in innovation processes
                                       ●      build a digital, forward-looking service-oriented business model
 Previous studies
 Previous studies, more information    The selection will be done based on the pre-assignments: - Video Trends in Digital
                                       Health 2017 -Literature review- Personal portfolio + motivation letter
 Learning objectives                   ●      understand the role of the service innovation process
                                       ●      have the knowledge and the skills to design customer oriented service
                                              innovations within an entrepreneurial environment
                                       ●      know and understand the main drivers and trends in wellbeing and health
                                              business
                                       ●      act in multicultural and multi-professional teams
                                       ●      apply design thinking approach and basic tools in innovation processes
                                       ●      build a digital, forward-looking service-oriented business model
 Contents                              Digital Wellbeing Sprint is an open innovation and co-creation sprint where
                                       multidisciplinary and multicultural teams work on developing, prototyping and testing
                                       user-centered digital solutions in real-life challenge.
 Tutoring and communication            Working in co-creation workshops will be intensive and it includes constant guidance
                                       and facilitation by coaches.
 Project (name)                        Teams will work with real-life cases together with the organisations from public and
                                       private sector. Teams will create digital services for the wellbeing business for the future
                                       users.

SoleOPS 3.5.5 Study offer © 2005-2016 Solenovo Oy
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Implementation plan Finished



 R&D methods                     Several Service Design methods will be utilized: methods to gain information about the
                                 customer, environment, service and client (for example interviews, observation,
                                 customer journey, personas, and stakeholder analyses). To be able to ideate and
                                 foresight the future needs teams will practice different kind of innovation and ideation
                                 tools. In order to create concrete service concepts teams will apply service business
                                 model canvas and other tools to visualize and conceptualize the idea.
 Work strain                     Pre-assignment

                                 Design Sprint (5 full days)

                                 Documentation and field work
 Other arrangements              During the Sprint, participants will have an opportunity to innovate together with
                                 students, companies, the public sector and the third sector in Finland.




SoleOPS 3.5.5 Study offer © 2005-2016 Solenovo Oy